Curtis the Inverted

Alice didn’t like being criticised, so she began asking questions. `Aren’t you sometimes frightened at being planted out here, with nobody to take care of you?’ `There’s the tree in the middle,’ said the Rose: `what else is it good for?’ `But what could it do, if any danger came?’ Alice asked. `It says “Bough-wough!” […]

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MagiCat from Toge Productions is simply an incredibly solid two-dimensional platformer. That sounds like faint praise, but I swear that it really isn’t. It’s the product of a single person studio and is really a remarkable piece of game craft. Everything about it is just well made. Which is our theme for today. Just straight […]

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Back in the 8 and 16-bit eras there were a whole bunch of terrible jank-ass games based on the hot movies of the time. They were pretty much all terrible. Made with no doubt limited budgets and seriously limited time frames they were generally just cheap-skate cruddy platformers. Occasionally though, there were the outlines of […]

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Welcome, ladies and gentlemans to Burpy Fresh Dot Com. Cutting to the chase before I get into some more personal deals. This website has been mostly dead for the last few* months and I wish to make it slightly more alive. I have a couple of plans for that beginning with the Burpy Stream Show. […]

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Monster Garden was a game I got to preview at Busan Indie Connect in September 2018. Burpy Fresh went out for Puffer Fish Soup with the developer. I don’t know if I need this disclosure or anything, mostly just that I know where the good soup is in Korea if anyone wants visit and chat about […]

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Okay, a couple weeks late, but here’s your Belchy Burpy Recap of Busan Indie Connect 2018! Wooooooo! BIC is good times for those of us based in Korea. It’s nice to have something on our home turf where we know all the good restaurants to take people too. Makes us feel important. Always fun to […]

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One of the classic Indie Games, heck, perhaps even THE Classic Indie Game is Cave Story. Coming out in 2004 around the time when the internet finally got widespread and processing speeds had just made a quantum leap forward, it was the model of what Indie Games would be. It was from a small studio […]

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Hoe Down, y’all. Play that funky music. Went to BitSummit Volume 6 in Kyoto over the weekend. Played some great indie games, reconnected with old friends, and made some new ones. A good time was had by all.  Here are some thoughts on what I saw: Trends: The Switch: The Switch is the trend. Period. A […]

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Arkanoid is totally not my game. There was an old cabinet in the student union back in Wizard College*, and I had friends who could clear it! Much respect, because, for whatever reason, I could never figure it out. Yet, my whole life I’ve always put quarters into that damn game. It just looks so […]

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Slimes, molds, oozes and the like are an important part of any balanced dungeon ecology. Any wizard worth his robes whips up a few in ye old laboratory for the labyrinth beneath their wizardly tower. Primarily, slimes consume most types of dungeon waste leaving less garbage for your kobold minions to deal with. They also […]

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