Reviews

Alice didn’t like being criticised, so she began asking questions. `Aren’t you sometimes frightened at being planted out here, with nobody to take care of you?’ `There’s the tree in the middle,’ said the Rose: `what else is it good for?’ `But what could it do, if any danger came?’ Alice asked. `It says “Bough-wough!” […]

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MagiCat from Toge Productions is simply an incredibly solid two-dimensional platformer. That sounds like faint praise, but I swear that it really isn’t. It’s the product of a single person studio and is really a remarkable piece of game craft. Everything about it is just well made. Which is our theme for today. Just straight […]

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Back in the 8 and 16-bit eras there were a whole bunch of terrible jank-ass games based on the hot movies of the time. They were pretty much all terrible. Made with no doubt limited budgets and seriously limited time frames they were generally just cheap-skate cruddy platformers. Occasionally though, there were the outlines of […]

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One of the classic Indie Games, heck, perhaps even THE Classic Indie Game is Cave Story. Coming out in 2004 around the time when the internet finally got widespread and processing speeds had just made a quantum leap forward, it was the model of what Indie Games would be. It was from a small studio […]

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Full Disclosure: I downloaded this “game” like everyone else. I’ve never felt so pleb.      Here at Burpy Fresh, we try to remain positive when reviewing games. We tend to pass over games we dislike rather than be negative. But sometimes, we just can’t stay silent. David Lynch is a habitual line-stepper, and enough is […]

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I love point-n-click adventure games. Even before mobile saved their asses I loved them. I have fond memories of going to my friend’s house and play Sierra games on his 286 until they physically kicked me out of the house, boot to rear. I’m glad we didn’t have Facebook then.     I’ve always been a sucker […]

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Arkanoid is totally not my game. There was an old cabinet in the student union back in Wizard College*, and I had friends who could clear it! Much respect, because, for whatever reason, I could never figure it out. Yet, my whole life I’ve always put quarters into that damn game. It just looks so […]

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Slimes, molds, oozes and the like are an important part of any balanced dungeon ecology. Any wizard worth his robes whips up a few in ye old laboratory for the labyrinth beneath their wizardly tower. Primarily, slimes consume most types of dungeon waste leaving less garbage for your kobold minions to deal with. They also […]

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One of my favorite games for the Sega Genesis is X-Men 2: Clone Wars. It’s a decent 16-bit platformer. One of the better licenced games, but in many ways nothing special. The reason it stands out for me is Nightcrawler. The other X-men are limited to your standard running and jumping, but Nightcrawler, see, that […]

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Florence

Florence isn’t really a game. And that’s okay by me. As someone who is often inspired more by electronic toys like Vectorpark’s Windosill, and some of the interactive stories from Tell Tale Games, (definitely not Jurassic Park, and not a good chunk of Sam and Max either. Shame on you Tell Tale for gonking that franchise […]

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