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Humble Korean Mobile Bundle

The mainstream Korean mobile game scene contains a whole bunch of garbage. Like a planet of garbage. Mostly it’s just basically re-skins of Progress Quest, where you slowly grind levels so that you can see bigger numbers. I guess that’s mobile gaming in a nutshell world wide, but the current Korean scene seems pretty trash heap to me. Partly this is because I am a huge snob.

And good news for snob, wizards, and the like is that the good folks at Humble Bundle put together a Made in Korea mobile bundle. It’s well worth the five bucks. The charity du juor is SpecialEffect. So, you can buy these and even help some people. Good for you. There’s a week left on it at time of this writing*. I thought I’d run it down quick like.

I.F.O. by Total Battery

This game is number one and the best. Worth your paltry $1. A fun little shooter that looks like an old Tiger Electronics handheld, but plays like a modern game. Shoot aliens. Save farm animals. Get power-ups. This is really addictive and one of only a handful of twitch action games that I’ve found to be playable on mobile. Here’s a Burpy rundown of Totaly Battery’s games.

the SilverBullet by Byulbram Studio

Neat little top down zombie shooter. I didn’t get too far into this one yet, but what I played was fun. Found the grenade throwing mechanic to be a little bit tricky to use.

Dim Light by SANBAE

Atmospheric mobile survival horror. Slick monochrome graphics. You have a flashlight that can only illuminate a small triangular area. Pretty low key in the beginning, but then OMG WHAT ARE THOSE ZOMBIE BUG THINGS RUN. Good times.

Sally’s Law by Nanali Studios

So, I guess the Law is that Sally is some horrible ball person! She must roll everywhere! It is body horror much worse than the ZOMBIE BUG things from Dim Light. This is a two part plat-former where you initially roll sally through a level and then you go back and roll her father through a different path in the level removing obstacles from Sally’s path. Because he is a caring father even though he is distant, he is protecting his daughter. Also, he is a ghost. When did simple little puzzle games like this start to add touching stories to basic puzzle-y game-play? I blame Braid. I mean, I ain’t need to know the feelings of the 1 x 4 block to enjoy Tetris. I don’t care about it’s life. I just want it to clear blocks.

Replica by SOMI 

This game is also great. Worth the $5 for the top tier. Some not wizard reviewed it a while ago on some site. I’m looking forward to SOMI’s new game “Legal Dungeon.” Got a look at it at BICFest, but it is currently only available in Korean and my Korean reading is the sucks, so text heavy games are out.

REDDEN by Team Bulosodeuk

This one I didn’t spend a ton of time with. Guide an arrow or a bullet through some gorgeous art work.

6180 the Moon by Turtle Cream

This one has been on Steam a while and now it’s on Android! Hooray! It’s a high difficulty plat-former with the gimmick that gravity is very low and you can jump right off the top of the screen and come back in from the bottom. It’s fun, but I can help but feel that the lack of precision on the Android touch pad makes this less fun than it should be. I’m really keen to try this out with a proper controller. Burpy Fresh reviewed the Steam version here. 

*If you come to this post late go get I.F.O. and Replica. In my snobbish opinion those are the two gems here.

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6180 The Moon – Up In The Sun’s Grill

Full disclosure: I know the developers of this game at Turtle Cream, but I purchased my copy of 6180 the Moon like the rest of the plebs. ㅠㅠ

 

6180 the moon
6180 the moon – Title Screen

 

This is a bit of a weird one. You’re the moon, and you’ve suddenly realized that the sun has disappeared. So, you, as the moon, decide to embark on a trip all the way to the centre of the solar system to see what’s up. As moons are known to do.

Gravity be damned, I say!

On the way, you make some planet friends (or frenemies? Looking at you, Venus!), hang out, learn some different mechanics, and finally witness a big revelation at the end. It’s an emotional tour-de-force. Yellow jackets for all!

 

6180 the moon - Game Play
6180 the moon – Game Play

 

In 6180 (which better not be either of your birthdays Turtle Cream!), you guide the moon through a series of puzzle platformer levels in space. As the moon, you can do the usual move left and right, jump, and you’re also affected by normal Earth-like platformer gravity. Let’s pretend there’s a large planet just out of view pulling you down. It’ll be fun. We can call it Willis.

The “gimmick” for the game though is based on the lack of top and bottom level bounds. If you fall through the bottom, you’ll shoot around the other side of Willis and pop back out the top, Portal style, forever and ever, accelerating until you reach terminal velocity, which I suppose is a thing, even in space. Monitoring your speed becomes a crucial factor in later levels when you need to make some tight slow-speed maneuvers between blocks, spikes, long spikes, and one-time-use blocks that fling you right into other sets of spikes. It’s like this delicate space dance from beginning to end.

Aww, look at me trying to be poetic. So cute. Seriously though, I was enchanted and stuff.

6180 the moon - Level Select
6180 the moon – Level Select

 

There are a lot of levels, about 50 or so, and there’s a decent progression through the game. And then when you’re done (SPOILERS!), you can do all the levels backwards for an extra challenge.

I decided not to do that one. I might come back to it though.

In short, a good puzzle game that’s not too short that you can pick up and put down easily on the go.

In shorter, good game. You buy.